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Spolszczenie do tony hawk pro skater 3
Spolszczenie do tony hawk pro skater 3












Spolszczenie do tony hawk pro skater 3

It's mandatory doing it in this exact order. You have to remove it's DRM using atom0s Steamless tool and then, use the NTCore's 4GB Patch tool to patch the exe file. Steam release has DRM, so if you apply the 4GB LAA Patch to it, it will fail. It will automatically patch the exe file with the NTCore 4GB patch, and apply the MTFix. Use the v0.2.1 release now, be sure to select the GOG exe. Use NTCore's 4GB Patch tool to patch the exe file and you are good to continue with the other steps of this document. Gog release is already DRMless, so you only have to apply the 4GB LAA Patch.

Spolszczenie do tony hawk pro skater 3

So an online connection is needed to apply the patch now.

Spolszczenie do tony hawk pro skater 3

This scripts is (v0.2.1) online, so it will download the necesary files to patch your game, and then clean the installation. Well, it downloads Steamless, NTCore's Patcher to patch the EXE file, then downloads my modded files, and copies my fix xml files to your game's system folder, and then using a template, will detect your CPU's logical cores, and create a personalized hardware restriction file, to make your the game uses the most amount of cores possible. I don't really know how much better the game will perform, but at least It won't hurt as much as being only using 4 cores max.Īlso, this method fixes several other hardware detection problems as:Īdds more granularity on the graphics settings Upon testing, I realized that the workermap could be extrapolated to more cores, so I made several other worker map files to support 8, 12, 16, 20, 24, 28 and 32 cores. It even has a non-working 8 core support implemented (in fact, the 8 core worker map file is there, but the game won't make use of it on modern hardware and implements it weirdly).ĮGO engine it has been vastly used on several titles from Codemasters, so I did a little investigation on other EGO 1.0 and 1.5 titles, and came up with a fix for that 8 core workermap. So given that circunstance, the game already has support for 2 and 4 cores CPU, mostly from the Dual and Quad Core era. The game was launched on 2008, just prior to Intel's Sandy Bridge Core microarchitecture, which more or less marked a milestone on multithreading as we all know it nowadays.














Spolszczenie do tony hawk pro skater 3